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Methodology for the configuration of medical appointments through videogame platforms

Auccahuasi W.; Urbano K.; Linares O.; Rojas K.; Nicolas-Rojas Y.; Garcia-Rodriguez J.; Campos-Sobrino M.; Talla-Linderman M.; Campos-Martinez R.; Cotera S.O.; Castañeda R.O.F.; Aiquipa G.; Auccahuasi A. · AIP Conference Proceedings (2026) · DOI: 10.1063/5.0285853

Resumen

The advance of technology is producing changes in the ways of performing the processes and tasks of people, in this sense the pandemic produced by the COVID-19, allowed many of these processes are configured in virtual environments, with the increase of the needs to have technological tools to perform these processes, new applications arise to meet these needs, in this research, we present a method to perform telemedicine applications, in its different configurations, such as the realization of remote consultations, meetings or medical meetings and various processes related to connect between doctors with their patients, based on the use of technology designed for video game users, as is the case of the DISCORD tool, we present how to exploit this tool in order to take advantage of its features in the exploitation of telemedicine services.

Instituciones: Universidad Científica del Sur; Universidad San Ignacio de Loyola; Universidad Tecnológica del Perú; Universidad Continental; Universidad Tecnológica de los Andes; Universidad César Vallejo; Universidad Autónoma de Ica; Universidad de Ingeniería y Tecnología