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Empirical Experiment to Validate Guidelines for Video Game Users With ADHD

Diaz E.; Morante Castaneda A.; Ignacio Panach J. · Revista Iberoamericana de Tecnologias del Aprendizaje (2026) · DOI: 10.1109/rita.2025.3639357

Resumen

Current video game designs often include features that distract users, a problem exacerbated for individuals with Attention Deficit Hyperactivity Disorder (ADHD). To mitigate distractions for this population, specific design guidelines have been proposed. This study evaluates the benefits of applying such guidelines in the software development process of video games for users with ADHD. A controlled experiment was conducted with 16 subjects interacting with two versions of a video game: one designed according to the guidelines and another without them. Metrics analyzed include perceived effort and user satisfaction, measured through Perceived Ease of Use (PEOU), Perceived Usefulness (PU), and Intention to Use (ITU). Results indicate statistically significant differences in effort and satisfaction; users engaging with the guided design reported lower cognitive effort and higher satisfaction. These findings suggest that integrating ADHD-focused design guidelines enhances game accessibility and improves user experience for this demographic.

Instituciones: Universidad Peruana de Ciencias Aplicadas