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A Theoretical Model of Video Game Design in the Educational Context

Palomino S.L.M.; Landayeta V.E.C.; Velarde M.V.V.; Chueca M.J.E.; Delmás E.A.M. · Lecture Notes in Networks and Systems (2021) · DOI: 10.1007/978-3-030-80091-8_23

Resumen

The present study seeks to review an educational video game design model proposed by Navarro and his collaborators. For this purpose, the study analyzes the development and design of three educational video games that used this model. Based on these experiences, the modifications made include 1) Inclusion of work teams, 2) Inclusion of iterative processes, 3) Eliminate Rules as a component of the model, and 4) a revision of the definitions of the components. The main input of the obtained results resides in the development of a framework for educational video game design that combines design areas with the necessary educational components to achieve the learning objectives proposed.

Instituciones: Pontificia Universidad Católica del Perú